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The Social App:

Bring people together with common symptoms and conditions to ease suffering. Driven by AI and led by human experiences.

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Connect

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Analyze

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Heal

The Opportunity

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Problem

Many sick people suffer with no solutions. 60% of U.S. adults have at least one chronic condition.

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This is me, I have had severe immune diseases, ezcema and asthma since the age of two and gone from physician to physician, in the search for healing.

The Challenge

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The Academic Medical Field have blind spots.
Real-world experiences from the sick get little consideration.

When there is patient-involved research, the questions are focused on the clinical drug, and
not beyond.

The World of Health

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TODAY

HIGH COST

Today, Our medical institutions, big to small, work to help the sick and they save lives and truly help many...

PROFESSIONAL

Yet...

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PERSONAL CARE

LOW COST

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Some people are... still sick

Trillions are spent in a system that cannot answer many mysteries. It searches in the same pool of knowledge and expects new answers.

Loosing sight of those...
who went through it.

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The App

The App

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This social app will connect sufferers and their common symptoms and illnesses to other sufferers who have the same symptoms and illnesses.

Symptom input spans body points, text, user stories, images, and disease names, offering a broader view.

The Solution

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This lets those who’ve found answers share with others and grow overlooked knowledge beyond the medical system.

The Goal

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We want HealHub to be a major platform for health knowledge, connecting the sick, to thousands with the same symptoms, bringing comfort, knowledge and paths to healing.

The Need

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7% of Google's daily searches are health-related, equating to about 1 billion health-related searches per day or 70,000 per minute.

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The Competition

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Symptom Search by Text

Symptom Search by Body area

Share experiences by Video and Audio

Connect with fellow suffers by Symptom

Healing stories are aimed to future sufferers

Mobile focus and

easy UX

Find healing patterns from
Sufferers

The Market

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Total Addressable Market

$4.9 billion

164 million Adults x $30*

Serviceable Addressable Market

$ 720 Million

24 million Adults x $30*

Serviceable Obtainable Market

$ 72 Million

2.4 million Adults x $30*

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U.S. Adults who used an app for a health-related purpose **

U.S. Adults health app users interested in self-care
(Assuming 15% of TAM)

U.S. Adults
Assuming a 10% of SAM

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TECHNOLOGY

Dynamic Body Map

1cm resolution​

MAPGRAPH AI

Body + Image + Text​

Realtime Avatar Anim System 

Motion, Emotion & Symptom Visuals

AdPsyche 

Psychographic Ad system

Video Streaming and Chat

Cloud Infrastructure

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UX Design:

The prototype’s UX focus is easy, fun and functional.

To balance that being sick is hard, and depressive...

The Business Model

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Free account

Advertising income

Specific, High-intent search

Goal: 2–5 times HealHub visits during an illness. Each session 2–5 ad impressions. If approx 20 total impressions per illness, 50,000 visits will generate 1 million impressions. Using moderate CPM values of $50 for high-intent ads, The revenue would be $50,000. So $1 per illness visit and server costs of approx $1000-$1500.

Subscription

Individual Plan

Family Plan (Max 5)

In-App Purchases

$3.99 a Month

$5.99 a Month

$30 Annually

$50 Annually

$20.99 per Avatar

instead of Michael & Emma,
Buy other male/female avatars.

Wayfinders

Those who share Healings

Life time Member and Partner program, shared profits.

Wayfinders are key value to HealHub and will be part of the success

Goal is to have better return for them than YouTube or at least competitive

Enterprise licensing for clinical partners

The Team

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Hasan Zaidi

Head of Mobile & Co-Founder

Mobile Lead Engineer on Aetna Health, CVS Health apps, Doktor24.

Former work: Agile17, Innovedge

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John Shihata

Head of 3D Tools & Co-Founder

Senior Software Tools Engineer For PlayStations God of War Ragnarok.

Former work: Sony Santa Monica Studios.

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Kevin Glick

Founding Backend Engineer

5x AWS Certified, Blockchain, Web3.

Former work: Progressive, RE/MAX, Cardcoins.

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Rahul Sivakumar

Head of AI, Co-Founder

Masters in Science, Developed and trained AI models.

Former work: Bausch + Lomb

Engineering

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Brian Jefcoat

Character Modeler

Hero characters from Dreamworks: Spirit, Trolls, BossBaby, Brother Bear.

Former work: Disney, Dreamworks

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Paul Wood

Senior Animator

Senior Character Animator on Smurfs 2, Loonie Tunes, Last Airbender.

Former work: Meta, Disney, Digital Domain, Sony Pictures

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Alexandr Prokofiev

Creative Director

Creative Director for Advertising agencies and Freelance artist.

Former work: iStock contributor.

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Christian Laursen

Founder & CEO

Renaissance Artist and producer in the tech world.

Former work: Disney, Dreamworks, Sony Pictures

Art, Design & Business

The Road Map

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We know HealHub will have many challenges. This is why we are planning carefully and setting up for success for each mountain. #1 Production, #2 Marketing and User traction... #3 Running a smooth app with maintenance and learning... A lot of learning.

Pre-Production

Full Concept

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UX Prototype

Production

Flowchart

Production Begins

Go to Market

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Symptoms
Data base

(2068 symptoms)

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Design Style

Strategy

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Trademark

User outreach

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Website Rev 1

Setup Team

Why Yes?

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Create VALUE, in terms of communication, health and wealth.

With our Design, Technology and Marketing,
HealHub is an app that can make a difference in our society.

It’s goal is to
broaden our human knowledge about being sick.
A quick go to app for questions when we don’t have the answers from our doctors.

 

A tool to get help and a tool to help others.

We want to Elevate curiousity.
Show being sick is not shameful. All of us go through it at some point.

Healhub's AI will help find the patterns...
How much
hidden knowledge can we find together?

Why Now?

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Telehealth has exploded and grown 38 times since 2020.
37% of people over 18 relied on telemedicine within 2024.

At the same time, trust in the medical system, has plummeted.
From 2020 to 2024,
trust in physicians and hospitals went from 72% to 40%

In the anti-trust environment, the HealHub option will be an attractive and inexpensive way to hear what other people are experiencing and thinking. It can bring balance and expose any symptoms that might be publicly surpressed.

1st To Market Strategy and Goals

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Reach out to YouTubers and Rumble creators who share personal healing stories, and invite them to join HealHub with their content. Offer unique incentives for them as early adopters.

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Engage with social media groups focused on health issues to find early new users and gather valuable feedback on app.

1-3 Years

Find Investors, who can see the big picture...

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All Rights Reserved, Healhub 2025

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